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The music is so calm that it made me want to soak in every inch of gardens, pathways, alleys and temples.
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Villages are detailed appropriately, encouraging exploration. It’s so easy to get lost in a world where it’s equal parts tranquility and fascination. Combat is diverse, but that framerate stings
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The voice acting was on point (I’ll get to that in a minute…) and there were secrets aplenty to discover. Using claws and kicks, as opposed to guns or swords, was a welcomed change of pace. I don’t often see Eastern Mythology represented properly in games, or at least not in 2005. You’ll run into undead warriors, spirits giving friendly advice and navigate through a series of twist and turns, including the traditional shocking BioWare storytelling twist. BioWare’s Jade Empire is wholly unique in many ways the setting is Ancient China, the combat of preference is martial arts, and magical creatures are frequently found throughout the land.
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